- Design Ship Customization screen using Unity's UI tools
- Owned the VFX process from concept to final
- Work with Designers to concept and design gameplay
Cannon Brawl is a 2D topdown tabletop game where players will play on a touch table and launch cannons at each other to sink the other ship and win. On a team of 20+ members, my role was in Game Design and VFX.
My team presented the game at FUSE, a yearly event where students from the Interactive Media Department at Bradley University showcase games, animations, and other projects to the public. Our team won the Volition Design Award at the event for having the best design for FUSE; we received a trophy and certificates for our efforts.
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